Notice for EIE1D02 EM students

# This website is for Part A of the subject only.



LAST UPDATED TIME: Oct 5, 10:00:00 HKT 2020



What's new:
Pls revisit this homepage frequently to update your information.

·         Your quiz results have been announced in Blackboard. You can check your results and get my feedback via blackboard. The quiz performance for the whole class is shown as follows. You can use your score to locate your position in the class. (2020/10/5)

·         A mock test is available in Blackboard. Attempt it and get my feedback. (2020/9/28)

·         Final revision guideline part 1 is here. It summaries all staff covered in Part A. (2020/9/28)

·         Lab material were uploaded. You can download the lab sheet here. (2020/9/23)

·         Some typo mistakes were found in the handout of ‘Sound and Hearing’ (e.g. the example in p.35). They were corrected. The updated pdf file was uploaded to the subject website. You can download it here. The demo sound files in p.27, 36 and 58 are available  here.   (2020/9/21)

·         Sound files for demonstration are uploaded. You can find them here.   (2020/9/20)

·         Revision guideline part 1 is here. (2020/9/14)

·         First-day presentation PPT is here. Note that, the information related to part B is the current arrangement I know. Mr. Pang has the final say.  (2020/9/7)


 

Prelim. schedule is as follows:

Schedule



Notes

!! My ppt version is subject to change as I may update it for better presentation.
!! You may download the newest version of handouts here.

·         Introduction to Electronic Music

·         Fundamentals of Music  

·         Sound and Hearing  updated @(2020/9/21)



References:

 

Books:

·         Ikutarō Kakehashi, An age without samples, Roland Coporation, 2017

·         The Oxford handbook of computer music, Oxford University Press, 2011

·         Thom Holmes, Electronic and experimental music: technology, music, and culture, New York : Routledge, 2008

·         Simon Cann, How to Make a Noise: a comprehensive guide to synthesizer programming, available for free download at http://noiseculpture.com/

·         Susanne Boll et. al., “Digital Lifestyle 2020”, IEEE Computer Society Magazine, April-June 2008, pp. 4 – 7.

·         Huber, David Miles, The MIDI Manual: A Practical Guide to MIDI in the Project Studio, Focal, 3rd ed., 2007

·         Miller Puckette, The theory and technique of electronic music, Singapore : World Scientific, 2007.

·         J. Anthony Allen, Music theory for electronic music producers: the producer's guide to harmony, chord progressions, and song structure in the MIDI Grid, Minneapolis, MN. : Slam Academy, 2018

 

Classics Papers  (You can assess them via PolyU Library)

·         Electronic Music: New Ways to Play, IEEE Spectrum, Dec 1997, pp. 18-30.

·         Earle L. Kent, “Electronic Music – Past, Present and Future,” Trans. IRE-PGA, 1953

·         Hugh Le Caine, “Electronic Music”, Proc. IRE, pp. 457-478, April 1956 



Tutorial arrangement

There is no clear boundary between lecture and tutorial.



Revision problem set:

  • A mock test is available in Blackboard. Attempt it and get the feedback.


Laboratory materials: (for part A only)

  • Lab schedule for activity 1: 
    • Date:    Sep 30  (Wed)  
    • Time:    8:30 am-11:20 am
    • Venue:  Room CF502 / CF503  (On-campus
  • Material for activity 1 (Psychoacoustic model)
    • Code + lab sheet can be downloaded from here. It is the updated version.(2020/9/23)

·         You need a headphone for this lab activity. We will provide headphones, but not enough for each of you. If you don’t want to share headphones with others, bring your personal headphone.

·         You are requested to prepare a logbook and log down any findings, observations and data obtained in lab activity 1 in your logbook, and submit it at the end of the lab session.

·         Submission deadline of the report for lab activity 1 : Oct 12


 

Supporting sound files:

 

Sound and hearing : p.27

 

·        Tone 1 : Frequency = 880Hz, Phase = 0, Amplitude =0.3

·        Tone 2 : Frequency = 880Hz, Phase = 0, Amplitude =0.6

·        Tone 3 : Frequency = 1320Hz, Phase = 0, Amplitude =0.3

·        Tone 4 : Frequency = 880Hz, Phase = π, Amplitude =0.3

 

Sound and hearing : p.36

  

·        Octave starting from A4

·        Octave starting from B4

·        Octave starting from C5

 

Sound and hearing : p.58

 

·        Tone 1 : Sine wave  (f=450Hz)

·        Tone 2 : Square wave  (f=450Hz)

·        Tone 3 : Sawtooth wave  (f=450Hz)

 

·        Tone 1 : Sine wave  (f=880Hz)

·        Tone 2 : Square wave  (f=880Hz)

·        Tone 3 : Sawtooth wave  (f=880Hz)